Last month, developer Daybreak Games suggested the still-in-early-access battle royale shooter aimed to simplify its UI and menus. It's been taking directions from its community on this front—and its latest update implements a number of weapons balances based on this advice.
As outlined in the following trailer, the latest update also brings with it a new so-called Combat Zone map, and a series of Daily Challenges. Here's lead systems designer Tony "Carto" Morton with the skinny on that, as well as details on the game's next competitive circuit event:
As outlined in the following trailer, the latest update also brings with it a new so-called Combat Zone map, and a series of Daily Challenges. Here's lead systems designer Tony "Carto" Morton with the skinny on that, as well as details on the game's next competitive circuit event:
As for the Daily Challenges, these are built to encourage "bragging right opportunities" whereby completing in-game objectives results in rewards. Daybreak notes that each day brings three levels of difficulty to challenges, and that players will earn Skulls as a currency to purchase items such as skins.
"Daily Challenges aren’t just limited to one match and can be completed over a series of games in a day," says the developer. More information on this and more can be found via H1Z1's official site.
Thanks PC GAMER

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